Search found 13 matches

Re: Community Update: Sandbox Source Code & CRYENGINE Documentation

Collin, could I please persuade you to clarify a bit the statements below For now the amendment would affect the Source code offering which is the intention of the response and transparency. Does this mean: 1. That an amendment (for now) might affect the availability of the engine source code as it ...

Re: Cryteks's positioning towards the indie community

I just can't shake off the impression you see things a little grimmer than they are. And this is why community managers are so important. They are uniquely positioned to function as opinion builders . A (strong) presence in all the mediums where the users of your products are present and strong, pr...

Re: Cryteks's positioning towards the indie community

It is not about emotions caused by a certain terminology. One (at least I ) cannot get offended over such trivial things. The distinction is important because in my opinion would allow Crytek a much more effective marketing strategy towards the customers of the free CryEngine product. One that would...

Re: Cryteks's positioning towards the indie community

I would like to point out that people in Slack, are not in fact "fans". Those are the actual **users** of your free product. What some call "fans" is a serious part of your indie market. Their name is customers, and those channels are maintained to ease the transfer of information between customers ...

Re: Cryteks's positioning towards the indie community

Hi cry-nic ! See, there is a big problem throwing numbers around. You say, and I quote "126693 forum members". Despite the high numbers of accounts, those forums are second to importance to Slack to anyone actually using the engine. The average number of posts / day is low on those forums. Even more...

Go to advanced search

cron