Search found 14 matches

Re: Problem with parallax in latest SDK

Thanks but I'm pretty sure that I'm doing everything very carreful exactly like in tutorial, except that I use speculars, normals and displacement maps from Crazybump. I paste displacement to alpha channel and when I try to save as displacement preset, rc crashes. In other cases, when I save normals...

Re: Problem with parallax in latest SDK

Ok, I noticed that I can make heightmaps in other way - just save only alpha channel with my displacement map with normal map preset and it works: http://i.imgur.com/i1Syz28.jpg Still don't have idea why rc compiler crash when I use displacement map preset. I use two different rc and plugins - from ...

Re: Problem with parallax in latest SDK

I still can't deal with it. I do everyting like in tutorial and my crytiff plugin exit widnow with information that "rc.exe" failed. My texture is in gray scale, is in power of two (1024x2048), is paste in the alpha channel, his name is "decal2_displ.tif", and in plugin window i check to save alpha....

Problem with parallax in latest SDK

I'm make a bump map with displacement map in the alpha channel. In old version of editor my parallax work well. But when I switch to the latest build I noticed that my material don't have parallax . Of course I set confing spec to very high and check the Parallax Occlusion Mapping in Shader Generati...

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