Search found 53 matches

Creating web-sites

Hey. I want to provide you my WordPress site creation services for your game or for your development company. What is required of you: - Down payment for domain and hosting. - Layout of the site (how your site will look like) in PSD, Figma or Adobe XD (so that I have at least some idea of ​​what is ...

Re: Cryengine Gamesdk objects

You can use objects from gamesdk in your games (even for commercial purposes). But there is one drawback, the game will be of little interest to anyone (especially in the CryEngine community), because it will be similar to other projects. Better to use your items. Objects from gamesdk are just a nic...

3d hud bobing

Hi, can someone tell me how to make 3d hud as in Crysis 2/3 ?
As far as I know there is some kind of peculiar system hud bobbing.
Thanks.
P.s: Sorry my bad english

Re: Localization problem

Hi, I apologize for my obtrusiveness. I just really want to do something really nice and beautiful on this engine. So let's get down to business. In general, I have a slightly strange situation with the localization of the game. I want to translate my game into Russian, I installed a font that supp...

Localization problem

Hi, I apologize for my obtrusiveness. I just really want to do something really nice and beautiful on this engine. So let's get down to business. In general, I have a slightly strange situation with the localization of the game. I want to translate my game into Russian, I installed a font that suppo...

Сhange default skeleton cryengine

Hey. I need to replace the standard skeleton with another from an empty project, I tried to do it and I almost succeeded, I changed some parameters in player.lua, but when I go into the game the character is in T-pose. Although the animations are played in the character editor, and in the manequim e...

Re: image effects

Hi Qweerty, What kind of image effects are you looking for? If you are looking for a custom post-process effect you will need to modify an existing pipeline, this will mean modifying shaders. For example, you can take a look at "CRYENGINE_5.6\engine\shaders.pak\Shaders\HWScripts\CryFX\PostEffe...

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