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Re: Problem with getting character from 3ds max to cryengine

Hey there, If you only want to use the character as a animated object then you can use it as a mannequin object but those objects are placed in GAMESDK.So first you need to create a mannequin object for use the model. If you want to make this character as the player then the best thing is observing ...

Re: Problem with getting character from 3ds max to cryengine

Hey did you open the maya file which I sent you?Observe it.I make several meshes and binded it into bones.That's why I got the several .skin files.Watch my youtube videos for knowing how to rig the skeleton because you need special parameters for rigging. Youtube channel: https://www.youtube.com/cha...

Re: Problem with getting character from 3ds max to cryengine

Hey Unfortunately no way because I re-built the skeleton.But you can use old skeleton again with your mesh.If you noticed how I separated the mesh into few pieces try to do that and rig your skeleton.In my case if can move to maya it is easy.(Not necessary) When you are making a .cdf file in charact...

Re: Problem with getting character from 3ds max to cryengine

ganon_charactertool.png ganon_cryengine.png You can get the maya source file via https://drive.google.com/open?id=1l3KXop4q4w7jemaVY9tL14-n7v3bkfRu You can get the fbx file via https://drive.google.com/open?id=1wFE98GW6_H8WhMjTLcQYubeL2I9v50Uu If you have any problems please let me know. :D cheers!

Re: Problem with getting character from 3ds max to cryengine

I have successfully re-built and exported your model into cryengine.However I did it using maya because of lower knowledge in 3dMAX.If you have MAYA then you can do this as I mention. 1. First I made a skeleton for the model it doesn't have any facial bones and fingers bones.Only simple skeleton for...

Re: Problem with getting character from 3ds max to cryengine

Hey make sure you input all items of the character when character tool editor and shader settings.Additionally I can say Maya is easy for cryengine if you like. First try to use a simple human and check is it working as a player.Then move to your special character.It is the best way for debugging th...

Re: Problem with getting character from 3ds max to cryengine

Great.Let me check it. However you can't use a custom model as the player of own project.You should make sure the skeleton valid and must bind the bones with script.You can observe this using the GAMESDK source code.You can get it via Github Repo of crytek. (Gamesdk release) It is little bit difficu...

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