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cryengine installer

Stuck on CryTool INstaller,,,,xnormal isn't my first choice, yet blender is'nt listed, is that on purpose ? I can't get by installer without choosing one ? Can't afford any other of the options other engines aren't using xnormal so I'd rather just use blender now that blender 2.80-1 is out and SO mu...

Re: C# in Xamarin Studio ?????

The Xamarin License is a bit confusing, but according to what's written on http://www.monodevelop.com/download/ the license only applies when developing Android or iOS projects. But for CRYENGINE 5.3 you can still use (an older version of) MonoDevelop which is shipped with the engine itself, or use...

Re: export terrain block crash

OK I got it working by just loading curernt terrain, 1024 .25 etc. into gimp, making new gimp 4096, and pasting 1024 gimp image into 4096 image. It works with a minor elevation problem with 1024 paste but not worried about that one. Thankfully case closed essentially so I can move on :)\ TY for all ...

Re: export terrain block crash

OK yes, that works fine doing exactly as instructed. Which begs the question, given I can not genearte on my sculpted terrain wthout losing everything, why then when I change nothing except as noted, 1024 >20148 leaving everything else the same, that my terrain after resize is all flat. I wish I kne...

Re: export terrain block crash

TY so much for taking the time to post this , I vastly appreciate it, as I do so want to keep using CE. Speaking of which, and I suspect the answer isn't good, will my GTX 950 2gb card be sufficient for the new ray-tracing or am I looking at a pricey upgrade similar to unrealengine and others ? THX ...

Re: export terrain block crash

Btw, just the heck of it I created a new 1024 .25 and generated, tried to resize using same values, only increasing texture size as it noted in original ( based on new mesh from CE ) and after done, a flat terrain. I suspect its this version of the engine at fault are you using beta ? Image below, i...

Re: export terrain block crash

I used the engine to create something I'm proud of , and I've never expected perfection in 'answering' posts, it happens on every single engine Ive used, or currently use: Lumberyard, cryengine, and even ue4, though ue4 has the best answer to post ration. Unity is decent too. TY for answering , for ...

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