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Re: Schematyc Rotation Help

Thanks for the link. but as I still get this occurring (see picture), when rotating when bypassing the clamp on x mouse movement. As much as c++ is an optimal choice, I am kind of hoping to do this if possible with just schematycs so i can learn a bit more, and try to get something simple. As mentio...

Re: Schematyc Rotation Help

Thanks, that helps a bit. Unfortunately, after rotating past the clamp (which I extended to a higher value), it cuts the entire display area out, and terrain. Any idea why? Since it's for a FPS, the clamp feature wouldn't be good for the mouse X. but, the rest I didn't even think of, thanks again. J...

Schematyc Rotation Help

Hey there, I've been trying to set up a FPS style controller using schematycs. I have been trying for weeks now, and have finally got it to start rotation, however, 2 issues continue. 1) The player only rotates in 1 direction (assuming mouse movement is the issue as the check always turns out false)...

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