Re: Render to texture
the my code use CryEngine V,custom version 5.5.2 #include "StdAfx.h" #include "Player.h" #include <CryRenderer/IRenderAuxGeom.h> void CPlayerComponent::Initialize() { m_timer = gEnv->pSystem->GetITimer(); // Create the camera component, will automatically update the viewport every frame m_pCameraCo...
- Forum: Shaders & Rendering in General
- Topic: Render to texture
- Replies: 9
- Views: 2386
- Mon Aug 12, 2019 6:38 am
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