Search found 12 matches

Re: Dynamic weather!

Alright thank you for your answer. It helps a lot. As you said, we could save Time of day presets so I guess it's quite easy to load a Rainy preset, etc But, the problem is that most of the forum posts about the dynamic weather tool for CE3 are no longer availaible. So indeed, I should try to look a...

Dynamic weather!

Hello, I'm currently learning C++ and I would like to create a dynamic weather system in cryengine. I would like to know if it 's possible to modify "the time of day" options (skybox, fog, light intensity,...) using C++ and if yes how hard is it ? Like randomly switching the normal parameters to a "...

Re: Legacy entities from GameSDK to Third person template.

Hello, thanks a lot for your answers! It partially worked! I didn't move the entities.xml the first time (............................)! But in fact, my real issue is with the spawnpoint component. I didn't manage to make it work. So I wanted to use the legacy entity one. But after being imported, i...

Legacy entities from GameSDK to Third person template.

Hello, is there a way to import every legacy entities from GameSDK to a blank third person template? I already tried to move the script folder of the gameSDK to the script folder of my project but only 2 or 3 entities appeared in the "create object" widow of my project. Any solution ??? Thanks a lot...

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