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Re: is there anyone who could make a way to send a basic bool signal from schematyc to FG

https://github.com/CRYTEK/CRYENGINE/blob/ba1b181d5559ea23d84467c9a1f684214dcbdf52/Code/CryEngine/CryEntitySystem/EntityUnitTests.cpp line179 CRY_UNIT_TEST(UnifiedComponentSerialization) and https://github.com/CRYTEK/CRYENGINE/blob/07b9efa0ccf9bcbbceefac8e6ff4e3c6d7a46be1/Code/Tools/RC/ResourceCompil...

Re: is there anyone who could make a way to send a basic bool signal from schematyc to FG

set token will do trigger flowgraph. https://www.youtube.com/watch?v=msVi9EhxJBk https://www.youtube.com/watch?v=h7IjQ0zQ-ys http://docs.cryengine.com/display/CEMANUAL/Flow+Graph+Tokens https://github.com/CRYTEK/CRYENGINE/blob/ba1b181d5559ea23d84467c9a1f684214dcbdf52/Code/CryEngine/CryFlowGraph/Flow...

Re: is there anyone who could make a way to send a basic bool signal from schematyc to FG

call lua function void CGameRulesStandardRounds::CallScript( EntityId entityId, const char *pFunction ) { IEntity *pEntity = gEnv->pEntitySystem->GetEntity(entityId); if (pEntity) { IScriptTable *pScriptTable = pEntity->GetScriptTable(); if (pScriptTable) { if (pScriptTable->GetValueType(pFunction) ...

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