Search found 130 matches

Re: GameSDK Code CryENGINE 5.5

Hi jdmapas, not sure whether I can help you with compiling alhtough I would suggest downloading GameSDK archive from Marketplace and copy the code from github, then compile it. This is what I did and confirm it works. Of course make a copy of it and don't use default GameSDK locaction for your proje...

Re: Information

cryengine theme with the fbx that can import characters, weapons and vehicles and houses What exactly you have problem with? All of these are rather complex topics to cover however there are many videos even on YT on how import character (i.e. BCRY Blender for mesh import, characters, skeleton), th...

Re: [TUTORIAL ]Replacing the player model in a template project.

Nice work Romah.. BTW images don't work for some reason. Much needed tutorial for the community. IMO the character replacing, import, animations, etc are the most overlooked but so much needed. I was working with chars last week on GameSDK :) Good to see template version. Looking forward to see the ...

Re: A documentation that contains a lot of things about Cryengine.

Hi Crytek's some workers. I don't know how much you will care this post but, after all, i'll write by the permission of ALLAH. You have to prepare a good documentation. Today i took a look at Amazon's documentation and i think, it was better than Cryengine's documentation. Even i get something abou...

Re: GameSDK create new entity ,XML Error: not well-formed (invalid token)!!!

Not a Maya user myself so perhaps I should be quiet on this. But is it normal that after collada you have second .zip extension. One thing is permission (or program cannot open the archive) thus error, IDK? Just a thought. So perhaps check your settings. Perhaps someone whoe uses Maya exporter knows...

Go to advanced search