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Re: Scaleform needs to be replaced now that it's potentially illegal to use the only version of Flash it works with.

It probably wont be in 5.6 as they just updated the roadmap recently. I do not have a date nor a month to give you other than it's in research and development at Crytek. I too have looked into FairyGUI, i kinda like it and would love for someone to integrate it. Also contacted the author a while ag...

Re: Scaleform needs to be replaced now that it's potentially illegal to use the only version of Flash it works with.

If you check the roadmap there is an Ingame UI Pipeline in the works. No need to call people brain worms. Lavizh, do you have any more info that you could 'reveal' when that might happen. Cause now it sits under 'Reasearch & Development'. Can I presume it may still be included in 5.6, potentially 5...

Re: GameSDK Code CryENGINE 5.5

Hi jdmapas, not sure whether I can help you with compiling alhtough I would suggest downloading GameSDK archive from Marketplace and copy the code from github, then compile it. This is what I did and confirm it works. Of course make a copy of it and don't use default GameSDK locaction for your proje...

Re: Information

cryengine theme with the fbx that can import characters, weapons and vehicles and houses What exactly you have problem with? All of these are rather complex topics to cover however there are many videos even on YT on how import character (i.e. BCRY Blender for mesh import, characters, skeleton), th...

Re: [TUTORIAL ]Replacing the player model in a template project.

Nice work Romah.. BTW images don't work for some reason. Much needed tutorial for the community. IMO the character replacing, import, animations, etc are the most overlooked but so much needed. I was working with chars last week on GameSDK :) Good to see template version. Looking forward to see the ...

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