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Re: Potential divide by zero in the GIT source code for Cryengine V.

If your engine is not showing up in the dropdown menu when switching engine, it means it's not registered yet. You can simply do this by pressing the browse button (the button with "..." as its text) in the Switch Engine dialog, and browsing to the root folder of your engine. Press OK in that folde...

Re: [SOLVED] Potential divide by zero in the GIT source code for Cryengine V.

Hello everyone! Here I am again with another problem regarding the engine source code. As mentioned before, I've followed that image-based tutorial and with the help I got from Thomas and Flare I was able to compile the engine and everything closes up smoothly. However, I can neither test my engine,...

Re: Potential divide by zero in the GIT source code for Cryengine V.

Hi Thomas and Flare, Hi, I am going to assume that you're compiling against the Release branch which did not received the division-by-zero fix yet but the Main branch did. https://github.com/CRYTEK/CRYENGINE/commit/f903b1861325c4d263f995f3343288d9355ab0e5#diff-f4ce31b2e8b4a35ca3d0342f077690b3 Indeed...

Potential divide by zero in the GIT source code for Cryengine V.

Hello everyone, I've been fiddling around with Cryengine V since about a week ago. I want to do a little project and for that I might need to set-up some custom FlowGraph ndoes. Thus, I cloned and prepped the Cryengine source code from the git repo (the 'release' branch) following this awesome tutor...

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