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Re: question about the 80lv article and Hunt lighting

The default reflection in SVOGI is 1. If you go to advanced mode, you can increase the number of reflections, but some will go into static mode and some cached light will be saved. So if you change the lighting information or the location of the objects, you have to do Voxelization again. The defaul...

What do you think of the community co-participation SDK?

There is now a Crytek SDK available free of charge on the market. However, this has not been regularly updated. What I would like to suggest is building SDK packages for community involvement. It is only used for free, like Crytek's SDK, and is meaningful to the community members' participation. But...

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