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So how well does the FPS template's camera play with characters that have large noses/snouts?

This has been bothering me a lot and i'd like to know, as this engine is the one i'd like to use to make my game. The problem is that CryEngine, like an alarming number of engines these days doesn't support viewmodels by default (as seen in Quake, Overwatch (???), Deus Ex: Mankind Divided, etc.) and...

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