Search found 24 matches

Re: 5.4 or 5.5 Ground Alignment

That could be the problem. I had read in earlier posts (I dunno, dated some year or two or three ago) that a simple FBX export from Blender loses some information, particularly naming conventions among other things, but I am not certain. I'm not sure if BCRYExporter is still supported, but last I ch...

Re: Crysis Library Animations from Humble Bundle May 2018 issues

I'm not sure what the file contains (as I was hibernating during this Humble Bundle, sadly), but it sounds like since it was a Animations library that it didn't need any meshes. Let me explain, you definitely need meshes, but I think that this library is solely supposed to only have a rig and animat...

Re: Crysis Library Animations from Humble Bundle May 2018 issues

So the problem is that you used the FBX importer and it didn't import? Or it didn't import correctly (or completely)? Or it refused outright? This Youtube vid should have answered your issues: https://www.youtube.com/watch?v=TUDWb1CMETE Maybe nobody showed you it yet? Anyways, I'll try to help if th...

Re: Dynamic weather!

You mean like a blendspace for lighting, particles, and materials? Sure, why not? I would make a function that changes the number of particles (rain, snow, fog), lighting (darkened by rainclouds), and possibly materials (wet clothes drying up) that takes in two weather states (or even just the final...

Re: Ive lost my land mass

You could select an object that you placed on your grid from one of the sidebars then press "G" or "Num+". That should take you to that current selection; then I suppose you can zoom in till you get there (or zoom out maybe)? Let us know what works. If you didn't place any assets or components or an...

Re: Dynamic weather!

It is most certainly possible. It has been done in the past and even as a tool for others ( https://www.cryengine.com/news/community-spotlight-dynamic-weather-system ). However you might want to do it all yourself and burn yourself out before making any content for your game. To quote Ruan from the ...

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