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Re: CRYENGINE Art Thread

@noise: Yes improving SSR and adding it to the reflections shader would be nice. However planar reflections (like in the picture) are possible in CE but not prior while stochastic SSR is what matters (UE4 SSR is a good example of how stochastic SSR can look like).

Re: What are you working on?

@gigilulu: Yes realtime ingame footage. I have used stock white textures, probes, rain bumpmaps and blended the body of the car (all of them are included in the GameSDK library).

Cool car concept. I will keep an eye on your stuff. If you need specific help by anything you can contact me.

Re: Increase Vegetation Shadows

Hey PappaSlask, Thank you for your help. The command for increasing shadows is e_ShadowsCastViewDistRatio. I tried these commands and some others you mentioned and I also toggled all settings and cast shadows to 255 in the tick boxes but nothing is helping. I believe it has to do with the new render...

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