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Re: What is the best way to add tons of lights on a scene without flickering

Hello Noise, try to move the disappearing object or change other values for it, then undo. Let me know if this stops the object from disappearing.
I tried to turn on SVOGI, the bug immediately disappeared, turn it off SVOGI the bug returns, interesting!

Re: What is the best way to add tons of lights on a scene without flickering

Hello Noise, try to move the disappearing object or change other values for it, then undo. Let me know if this stops the object from disappearing.
It seems the point light are broken, I tried on the map woodland, the same result. No manipulations with geometry give changes. Need fix

Re: PARTICLES!

How can you do Timers. A simple example - I have a particle that it does there, in the physics scroll I connect the Local Effectors for example Turbulence, but leave it turned off. How can I make a timer that will turn the Effector on and off after a given time?

Re: BLOOM!!!

Here you are now in all seriousness !? Or are you trolling me !? In your opinion, the high value of Bloom solves the problem of how disgusting it looks? I don’t even know how to explain the obvious things to you. Well, open UE4, Blender EEVEE, Unity and play with the Bloom settings. If you don’t fe...

Re: BLOOM!!!

Here you are now in all seriousness !? Or are you trolling me !? In your opinion, the high value of Bloom solves the problem of how disgusting it looks? I don’t even know how to explain the obvious things to you. Well, open UE4, Blender EEVEE, Unity and play with the Bloom settings. If you don’t fee...

Re: BLOOM!!!

Oh yeah? show us the work that you made that needs the bloom your original post was made in 2018. 2 years past where is your work? Well, first of all, I don’t have to prove anything to you. Secondly, we are talking about improving the function, which directly affects the lighting in the engine. And...

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