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Re: why game sdk sample can't run on my custom 5.4 engine?

when i put CryScaleformHelper.dll in custom engine/bin/win64,game sdk sample can run . CryScaleformHelper project has no source ? but it crashed when changed foucus between winos and gamesdk sample. crashed file is [Crashed] Call Stack: ["Main" [15316]] 24) CryModuleGetMemoryInfo() [:0] 23) SetInput...

why game sdk sample can't run on my custom 5.4 engine?

and my custom 5.4 engine profile build has no CryRenderVulkan.dll and CryRenderOpenGL.dll? gamesdk_5.4\user\shaders has a file named shadercachemisses.txt content is : ShaderList_PC.txt]<2>FixedPipelineEmu@FPPS()()(2d2d0202)(0)(0)(0)(PS) [ShaderList_PC.txt]<2>FixedPipelineEmu@FPVS()()(2d2d0202)(0)(0...

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