Search found 3 matches

Re: SVOGI Offline Voxelization

Hi all, Here is example of how to make it work in Woodland SDK level. 1. Make sure e_streamcgf is set to 0. Better set it in editor.cfg and restart the editor. 2. Load Woodland. 3. Enable GI in level settings. 4. Enable "Stream voxels" in GI settings. 5. Set Voxelization map border to 512 (This will...

Re: How do I use offline SVOGI?

Hi all, Here is example of how to make it work in Woodland SDK level. 1. Make sure e_streamcgf is set to 0. Better set it in editor.cfg and restart the editor. 2. Load Woodland. 3. Enable GI in level settings. 4. Enable "Stream voxels" in GI settings. 5. Set Voxelization map border to 512 (This will...

Re: Terrain painting problem

This usually happens if terrain detail layer textures are not high-passed. It seems you use normal RGB textures for detail layers (green texture for grass) and near white color for base low-res texture. Currently for terrain texturing in CE we use frequency separation technique (often used for portr...

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