Another way to fix it is to set cvar e_svoTI_Active -1 before level load in Sandbox. This will prevent GI system from start.
Then after level loaded simply reduce VoxelizationLODRatio UI parameter and save.
Next time level should load without problems.
- Forum: General Discussion
- Topic: Stuck loading level - I guess constructing voxels is the problem
- Replies: 3
- Views: 1108
- Tue May 21, 2019 2:13 pm
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