AISequence:Move End Distance doesn't work very well if you keep triggering AISequence:Move
So here is an improved version of the Flowgraph.
viewtopic.php?f=68&t=11349&p=23125&sid= ... 7e5#p23125
- Forum: Visual Scripting
- Topic: How to make allies that will follow the player and kill the enemies?
- Replies: 10
- Views: 1315
- Tue Nov 13, 2018 5:01 pm
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