Search found 14 matches

Re: How you guys make AI in new modern Cryengine for your games (with code examples preferably)?

exempl WayPath file ----------------- H ------------------------------- #ifndef __WAYPOINTPATH_H #define __WAYPOINTPATH_H #define MAX_PATH_NODES 63 struct IEntityClass; class CWaypointPath { public: typedef int8 TNodeId; enum E_NodeDataType { ENDT_None = 0, ENDT_Speed, ENDT_Wait }; private: struct S...

Off set Window cryengine 5.5

////////////////////////////// File CPP ////////////////////////// #include "StdAfx.h" #include "Player.h" #include <CryRenderer/IRenderAuxGeom.h> #include <CrySchematyc/CoreAPI.h> #include <CryCore/StaticInstanceList.h> #include "GamePlugin.h" // Required for networking to work. Gotta register this...

Please. How do I create a component in C ++ which is a car.

The problem is to create a component for the wheels after another component of the car body. Then create a single component to put the two components together. That in the end manages to give the end result of a car as a component. Is my idea right? You have another solution for this. I'm wrong or I...

to create effects in cryengine 5.5

class CShip: #pragma once #include <CryEntitySystem/IEntityComponent.h> #include <CrySchematyc/CoreAPI.h> #include <DefaultComponents/Physics/RigidBodyComponent.h> #include <DefaultComponents/Physics/BoxPrimitiveComponent.h> #include <DefaultComponents/Geometry/StaticMeshComponent.h> #include <Defau...

Re: Cryengine 5 programming tutorials - Animation, Player Camera, Weapons

Sorry, sorry the deviar be they the ideal tutorials and solutions for those who want to learn a program with the cryengine code. as this is an abuse and not to worry about the staff. If you still want to make money on your platform and do not help the staff of the community. This is a cow. I regret ...

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