Search found 55 matches

Re: Some of my work

Hey all, Just letting you know I'm still working on some cool stuff. It's just that my Youtube channel was suspended for no reason. I've been trying to get it back up. so cool !! I love that gravity-along-normals thing, does it work for concave surfaces too ? best, A Yes it does. That's great to hea...

Re: Some of my work

You have no idea how exited I am so see your work! You managed this in a week each ?! Here's hoping all these work with the Game SDK—but even if it doesn't, this is all still very amazing. Great job! Interesting questions indeed ;) Here are some interesting answers : This will be released on the ma...

Re: Add predifined components to custom component via c++

.h file:

Code: Select all

Cry::DefaultComponents::CRigidBodyComponent* m_pRigidBodyComponent = nullptr;
.cpp file, you need to call this in the Initialize() function:

Code: Select all

m_pRigidBodyComponent = m_pEntity->GetOrCreateComponent<Cry::DefaultComponents::CRigidBodyComponent>();
This works for me.

Re: Some of my work

This is amazing, you take all the things I think of, start, and give up half way through and actually make them look awesome. Great job on everything
Thanks! More awesome stuff to come in the future :)

Re: Some of my work

Interesting project. Let me know when you need testers for the project. This is great as i dont need to make my own now :). Just change the graphics used instead ... Will let you know. Thanks! Great work gshot! I'm also interested in the inventory. Thank you! I'm currently working on making it as e...

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