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Re: CryEngine or UE4?

HI Currently, the cryengine 3.8.6 version is suitable for game development. Cryengine 5 is still in development and can not compete with the rest (but for now!) Surely now the UE4 option is right. But for the big teams, UE4 is better because game development requires a high level of knowledge of UE...

Re: Ai character

hey i'm new to cryengine and was wondering how do i make my own Ai character if i don't want to use the human charcter that comes with the Ai i already have a mesh you need to rig and skin your character mesh twit hthe default skeleton_player_generic.chr you can find it in the gamesdk sample assets...

Re: Proximity Triggers Debugging

Is there any way to visualize the proximity triggers in game mode ? The problem is they sometimes activate the enter output and the object which triggers the signal doesn't intersect the trigger box and other times quite the opposite - do not activate when intersecting with an entity. I'm talking a...

Re: Ai character

hey i'm new to cryengine and was wondering how do i make my own Ai character if i don't want to use the human charcter that comes with the Ai i already have a mesh you need to rig and skin your character mesh twit hthe default skeleton_player_generic.chr you can find it in the gamesdk sample assets...

Re: Too many objects in scene - Shander Manager error (MAX_REND_SHADER_RESOURCES)

It's not about FPS, I ran the level on very powerful machines and with FPS 100+ I had a problem MAX_REND_SHADER_RESOURCES may be the fact that there is a limit to the use of memory, given that the project can be built for consoles where it is limited? I would like to disable these limits not sure i...

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