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Re: CE main branch questions

We did prepare the community for Main going offline in advance so everyone could get a snapshot in time. Unfortunately, if you missed out on that window, there's nothing we can do. We can't answer to individual requests in this regard. Regarding your PRs they have been reviewed and closed, most like...

CRYENGINE on GitHub - Live Updates to Main will go on Hiatus

We are changing the way we release CRYENGINE on GitHub. https://www.cryengine.com/files/news/GitHub_Mirror_Main_PSA.png We will put live updates to the CRYENGINE GitHub main repository on hiatus next week. After June 5<sup>th</sup> the next update will be the full release of CRYENGINE 5.6. We plan ...

Creative Lighting Tutorial in CRYENGINE - with Brian Dilg

Let there be light! Our new tutorial shows you how to use CRYENGINE’s lighting systems for gameplay, ambiance, and aesthetics. In our new tutorial video, Learning Manager Brian Dilg introduces creative and technical lighting concepts in CRYENGINE V. In just over 45 minutes, you will be introduced t...

New CRYENGINE Showcase & Tutorial: Audio Sample Level

Our new free Audio Showcase sample level on the CRYENGINE Marketplace, with an associated step-by-step tutorial, shows you how to master audio and sound design in our engine. https://www.cryengine.com/files/news/AudioShowcaseLevelBlogHeader.png If you want to take your audio game to the next level,...

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