Indie Development Fund
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I know how RMI's/aspects work (mostly) Press W -> RMI to Server "Player X has pressed W, simulate this please" ONCE (wh
Sun Nov 19, 2017 2:18 am
networking documentation already cover order aspect. rmi is used to remote call not used to sync variable all the time.
Sun Nov 19, 2017 2:04 am
Hey there, There's some hidden input buffering, easily reproduced using the FPS template, (typical WASD controls): Pr
Sun Nov 19, 2017 1:44 am
Hello, I'm sorry for the text (I used google translator, I'm Brazilian) I'm making a map of my city, and I'm doing the s
Sun Nov 19, 2017 1:07 am
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